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As the worldwide 'smart city' trend catches on and ubiquitous computing becoming more prevalent, utilizing such concept and inventions to solve urban problems has become a focus of attention. This project consists of building a sensory device that can be mounted onto people's daily apparel to detect and analyze specific activities for fitness and health concerns and collecting sensory data from users for testing purposes.
AR mobile game can increase the interactional satisfaction for museum visitors and therefore, create a better user experience in and through their journey. This project consists of an implemented game prototype for visitors of The Nottingham Museum of Life. Supported/enabling technologies and platforms include: WanderAnywhere & Artcodes
On Employees Workplace Health and Safety
Independent Master's Coursework Project - [Distinction Marks received]
Research Study
Presented at Southeast American Psychological Association Annual Conference
A Visualization Design for Personal Information - MSc. Dissertation Project [Disctincton Marks Received]